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Stats are functions of stat ratings

Stats are functions of stat ratings

We have included relevant formulas and example calculations for anyone interested.SWTOR’s tutorial system only covers the fundamentals of combat, dropping advanced mechanics. The game’s nomenclature can also be unclear at best, inconsistent at worst. Therefore, we’d want to start by defining some terms. Firstly, you should draw your focus to the difference between that which you will reference as stats and stat ratings. Stats suffer from stat ratings, which might be present on gear and item modifications. For instance, Alacrity Rating adjusts Alacrity at https://www.gamereasy.com/. In mathematical terms, stats are functions of stat ratings.


These two melee-only classes mirror 1 another and are your classic tanks. When rolling a Guardian or Juggernaut, bear in mind it is your job to help keep the enemies over squishy classes. BioWare helps by offering you abilities that generate hate in PvE as well as other abilities which allow you to mitigate damage for allies in PvP. For instance, the Hilt Strike ability granted to your Guardian at level 14 generates extra hate, hopefully turning the interest away from whoever is now being attacked. Although this ability works in PvP, should you not smack-talk another player, there really isn't a strategy to generate extra hate, whereas the Guard ability transfers 50% from the target's damage at you, regardless of whether it's a player attacking.


Alacrity Rating: Alacrity is of extreme importance for Snipers. The ability to be capable of press a control button before the opponent is essential. For example, Ambush carries a 1.5 second activation time if you possess buff given while using two Snipes, the GCD is 1.5 seconds also, Alacrity decreases the Global Cooldown which means your GCD will likely be lower than time it takes for that Ambush cast causing you to be have a small window to roll the Ambush, that’s 20-30k damage you'll be able to mitigate. Alacrity can be the gap between life and death, it becomes an absolute MUST. Alacrity likewise helps your energy regen and it also makes your DoTs tick faster. Now I love Alacrity plus the more I use it the greater I love it so I currently run with roughly 11% Alacrity.


Accuracy Rating: As a Sniper, tanks usually focus their taunts and also other debuffs upon you since they discover how much Snipers can hit for. On top of that, tanks use a tendency to apply a debuff you which reduces your Accuracy by 5%. To counter this, you'll want 105% Accuracy to make certain you always hit your target regardless of what the enemy tank is doing to you. And most classes have a very base of 5% defense chance so having 105% Accuracy is right.

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